Showing posts with label 3D Artist Arun Art. Show all posts
Showing posts with label 3D Artist Arun Art. Show all posts

Friday, 11 March 2016

New Art Designs By 3D Character Artist Arun Nagar

1. Picking the model from the dust, I did this guy few months back and wanted to start with textures, so here is the first WIP of texture, suggestion would be awesome!!!

(Spec and gloss for the head is still under process and i will add hair cards later.)



2 . It’s time to share one more artwork i did for Bombshell. It's one of boss characters I did and my favorite one. Textured version is a snapshot from the game.








3. Well, since " Bombshell " is released now, it’s time to share some of the artwork I did for the game. It’s one of boss characters i did and my favorite one. Textured version is a snapshot from the game.





Special thanks to my Art director Chris Pollitt for the inputs in this character.

Hope you like and leave some crits here, Thanks!!



If you know more about 3D Character Artist Arun Nagar and want to visit his professional art work visit website www.arunart.com.


Monday, 31 August 2015

ZBrush Art and ZBrush Artist Arun Nagar

ZBrush is an advanced chiseling apparatus that joins 3D/2.5D demonstrating, Texturing and painting. It utilizes a restrictive "pixol" innovation, which stores, lighting, shading, material, and profundity data for all articles on the screen. The primary contest in the middle of ZBrush and more customary displaying bundles is that it is more much the same as chiseling.

ZBrush is utilized for making high-determination models (ready to achieve 40+ million polygons) for utilization in motion pictures, diversions, and movements, by organizations going from ILM to Electronic Arts. ZBrush utilizes element levels of determination to permit stone carvers to roll out worldwide or neighborhood improvements to their models. ZBrush is most known for having the capacity to shape,  medium to high recurrence points of interest that were customarily painted in knock maps. The subsequent cross section subtle elements can then be traded as ordinary maps to be utilized on a low poly form of that same model. They can likewise be traded as a dislodging guide, in spite of the fact that all things considered the lower poly form by and large requires more determination. On the other hand, once finished, the 3D model can be anticipated to the foundation, turning into a 2.5D picture (whereupon further impacts can be connected). Work can then start on another 3D model which can be utilized as a part of the same scene. This element lets clients work with entangled scenes without substantial processor overhead.

Arun Nagar is a best freelancer ZBrush artist . He completed many 3D professional works along with 3d personal work for Arunart.com.

Who is Arun Nagar: Arun Nagar is a 3D character Artist who also has a great experience in Zbrush Art, CG Art, Unreal Engine 4, etc. He has started learning CG Art since July 2008 as a student and professional career as a CG Artist, since January 2010.

Why Arun Nagar:

Arun Nagar has a lot of pros to assist you with your requirements of 3d character artist either for personal interest or business purpose. Some of them are:

1    Profound Professionals
2    Years of hands on experience
3    Expertise in 3D Character Arts, Zbrush Arts, Next-Gen Arts, Game Arts, Unreal Engine 4 artists
4    Huge Clientele

Zbrush Art works which are completed by Zbrush artist Arun Nagar:
(1.)
General Darian
General Darian
(2.)
Fairy Thumb
Fairy

(3.)
(4.) 

For More ZBrush arts visit here www.arunart.com